SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 hp workstation xw5000 3.06 GHz ATI NVIDIA Quadro FX2000
 NVIDIA Quadro FX2000
Submitted by:  hp
Graphics Composite:  13.2847
CPU Composite:  9.5085
Overall Composite:  11.8132
Submission Date:  Jan 27 2003
Last Updated:  Jan 27 2003
Status: Current
Test Date: Jan 2003
Availability Date:  Jan 2003
Price:  $3,777 (as of February 6, 2003)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  NVIDIA Quadro FX2000
Graphics Driver  6.14.01.4281
Total graphics memory  128 MB
Color Depth  32 bit
Overlay/Underlay Buffer  16 bits
Depth Buffer  24/32 bits
Stencil Buffer  8 bits
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  0 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 3.06 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  512 KB
Tertiary Cache (KB)  
Memory (MB)  1 GB PC2100 DDR SDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  40 GB
Disk Manuf / Model  Western Digital WD200BB
Disk RPM  7200
Disk Interface  ATA/100
Disk Controller (opt)  Integrated
Display Hardware Configuration
Manufacturer/Model  Compaq V7550
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000 SP3
Window System  Microsoft Windows 2000
API Vendor/Version  OpenGL
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
"NVIDIA MAXtreme 4.00.26 custom driver. System and monitor can be ordered from an HP reseller or HP sales representative. Quadro FX2000 graphics (see http://www.hp.com/workstations/programs/leadership_graphics/xw5000.html) can be ordered from http://www.pcmall.com/pcmall/shop/detail.asp?DPNo=129476&adcampaign=email,zwb11938"

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10)    
stepping through architectural scene with facet shading (5)    
stepping through architectural scene with wireframe shading (10)    
playback architectural scene in smooth shading (10)    
playback architectural scene in facet shading (1)    
playback architectural scene in wireframe shading (2.5)    
moving table 1 in maximized viewport for dual planes performance test (10)    
moving table 2 in maximized viewport for dual planes performance test (10)    
moving table 1 in 4 viewports for dual planes performance test (10)    
moving table 2 in 4 viewports for dual planes performance test (10)    
stepping through juggler scene with smooth shading (10)    
stepping through juggler scene with facet shading (5)    
stepping through juggler scene with wireframe shading (10)    
playback juggler scene in smooth shading (20)    
playback juggler scene in facet shading (2)    
playback juggler scene in wireframe shading (20)    
stepping through landscape scene with smooth shading (5)    
stepping through landscape scene with facet shading (1)    
stepping through landscape scene with wireframe shading (5)    
playback landscape scene in smooth shading (5)    
playback landscape scene in facet shading (1)    
playback landscape scene in wireframe shading (5)    
adjusting lights (10)    
navigating viewport (80)    
stepping through particle scene with low particle count (5)    
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1)    
playback particle scene in smooth shading (10)    
playback particle scene in facet shading (1)    
playback particle scene in wireframe shading (10)    
enlarging grid 1 (10)    
enlarging grid 2 (10)    
displacing grid 1 (10)    
displacing grid 2 (10)    
rendering one frame (40)    
alternatingly selecting 2 objects (40)    

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