OPC CDRS-02 Report
© Copyright 1996, Standard Performance Evaluation Corporation


Microsoft - Austin PowerPLAY
Diamond Stealth (no 3D acceleration)
CDRS-02
Test #WeightFrames
/sec
DLB TimeVisual/Pixel FormatFrame Buffer Accum. Buffer
 (%) (sec.)IDLevelDoubleStereoRGBADepth BufferStencil BufferRGBA
150.00.5170.4300X26NTrueFalse33203281111100
220.01.540.3900X26NTrueFalse33203281111100
315.01.220.4000X26NTrueFalse33203281111100
48.00.6720.6000X26NTrueFalse33203281111100
55.00.7810.3900X26NTrueFalse33203281111100
62.01.350.5900X26NTrueFalse33203281111100
70.01.960.4300X26NTrueFalse33203281111100
CDRS-02 Weighted Geometric Mean = 0.77738

GRAPHICS HARDWARE CONFIGURATION SYSTEM HARDWARE CONFIGURATION SOFTWARE CONFIGURATION
Graphics Accelerator Diamond Stealth (no 3D acceleration) Processor Type 100MHz PPC 604 Operating System NT 3.51
Total Graphics Memory 2MB Number of CPUs 1 Window System N/A
Image Buffer 8 bits Floating Point integral OpenGL Version 1.01
Overlay/Underlay Buffer 0 bits Primary Cache (KB) 32(D+I) OpenGL Renderer GDI Generic
Depth Buffer virtual memory Secondary Cache (KB) 256 OpenGL Vendor Microsoft Corporation
Stencil Buffer virtual memory Memory (MB) 32 Viewperf Version 3.0
Accumulation Buffer virtual memory Disk (MB) 540 Driver Version N/A
Auxiliary Buffer virtual memory
Other Buffer virtual memory Comments
Display List Memory virtual memory
Texture Memory virtual memory
Display Manufacturer/Model
Display Resolution 768x1024
Display Size/Type 15"/color
Display Refresh Rate 72Hz
Swap on Vertical Retrace no

List Price (as of 6/15/95)$4200 (includes monitor)
Test Date6/95
General Availabilitynow

[GPC Home] [OPC Project] [PLB Project] [XPC Project]