SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 IntelliStation M Pro 2.4 GHz
 NVIDIA Quadro4 900XGL
Submitted by:  IBM
Graphics Composite:  7.4807
CPU Composite:  7.4140
Overall Composite:  7.4572
Submission Date:  May 14 2002
Last Updated:  May 14 2002
Status: Current
Test Date: May 2002
Availability Date:  May 2002
Price:  $3,866 (as of May 29 2002 )(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  NVIDIA Quadro4 900XGL
Graphics Driver  29.12
Total graphics memory  128 MB
Color Depth  32 bit
Overlay/Underlay Buffer  16/0 + 16/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  0 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.4 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  256 KB
Tertiary Cache (KB)  
Memory (MB)  1024 MB PC800 ECC RDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  18.2 GB
Disk Manuf / Model  Fujitsu
Disk RPM  10k RPM
Disk Interface  SCSI Ultra160
Disk Controller (opt)  Adaptec 29160LP
Display Hardware Configuration
Manufacturer/Model  IBM G78
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000 SP5
Window System  Microsoft Windows 2000
API Vendor/Version  OpenGL
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
NVIDIA MAXtreme 4.00.21 custom driver. System can be ordered from either a sales rep, by calling 1-888-SHOP-IBM, or from the Web page http://www.ibm.com/intellstation.

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 27.359  3.938  6.947
stepping through architectural scene with facet shading (5) 52.906  6.219  8.507
stepping through architectural scene with wireframe shading (10) 33.015  2.469  13.372
playback architectural scene in smooth shading (10) 88.594  13.578  6.525
playback architectural scene in facet shading (1) 186.312  21.594  8.628
playback architectural scene in wireframe shading (2.5) 107.172  8.5  12.608
moving table 1 in maximized viewport for dual planes performance test (10) 6.813  1.203  5.663
moving table 2 in maximized viewport for dual planes performance test (10) 4.782  0.907  5.272
moving table 1 in 4 viewports for dual planes performance test (10) 10.938  4.046  2.703
moving table 2 in 4 viewports for dual planes performance test (10) 9.891  3.938  2.512
stepping through juggler scene with smooth shading (10) 26.469  2.594  10.204
stepping through juggler scene with facet shading (5) 39.891  4.453  8.958
stepping through juggler scene with wireframe shading (10) 23.422  2.234  10.484
playback juggler scene in smooth shading (20) 19.219  2.313  8.309
playback juggler scene in facet shading (2) 34.610  4.218  8.205
playback juggler scene in wireframe shading (20) 16.125  2.266  7.116
stepping through landscape scene with smooth shading (5) 71.829  9.656  7.439
stepping through landscape scene with facet shading (1) 110.890  15.344  7.227
stepping through landscape scene with wireframe shading (5) 50.422  8.187  6.159
playback landscape scene in smooth shading (5) 121.516  20.125  6.038
playback landscape scene in facet shading (1) 226.625  30.734  7.374
playback landscape scene in wireframe shading (5) 100.485  17.219  5.836
adjusting lights (10) 79.594  10.016  7.947
navigating viewport (80) 93.786  10.1812  9.212
stepping through particle scene with low particle count (5) 3.844  0.625  6.150
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 23.203  5.89  3.939
playback particle scene in smooth shading (10) 30.672  6.734  4.555
playback particle scene in facet shading (1) 42.187  7.812  5.400
playback particle scene in wireframe shading (10) 30.110  6.422  4.689
enlarging grid 1 (10) 73.609  17.656  4.169
enlarging grid 2 (10) 84.609  18.391  4.601
displacing grid 1 (10) 25.094  2.797  8.972
displacing grid 2 (10) 28.047  2.891  9.701
rendering one frame (40) 317.281  56.562  5.609
alternatingly selecting 2 objects (40) 19.831  1.344  14.755

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