SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 3.1


 IntelliStation M Pro 1.5 GHz
 Fire GL2
Submitted by:  IBM
Graphics Composite:  4.1674
CPU Composite:  2.2146
Overall Composite:  3.3379
Submission Date:  Feb 16 2001
Last Updated:  Feb 16 2001
Status: Current
Test Date: Jan 2001
Availability Date:  Dec 2000
Price:  $4,233 (as of March 14 2001)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  Fire GL2
Graphics Driver  2044
Total graphics memory  64 MB
Color Depth  32
Overlay/Underlay Buffer  8 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  8 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 1.5 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  256 KB
Tertiary Cache (KB)  
Memory (MB)  512 MB PC800 ECC RDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  15 GB
Disk Manuf / Model  IBM
Disk RPM  7200 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Intergrated
Display Hardware Configuration
Manufacturer/Model  IBM
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Windows NT 4.0 SP5
Window System  Windows NT 4.0
API Vendor/Version  S3. 1.2.2044
Application Version  3.1
Window Width  1280
Window Height  1024
Comments

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 21.562  3.204  6.730
stepping through architectural scene with facet shading (5) 50.844  13.68  3.717
stepping through architectural scene with wireframe shading (10) 33.625  8.973  3.747
playback architectural scene in smooth shading (10) 68.907  10.245  6.726
playback architectural scene in facet shading (1) 170.188  29.352  5.798
playback architectural scene in wireframe shading (2.5) 109.297  30.243  3.614
moving table 1 in maximized viewport for dual planes performance test (10) 4.922  1.132  4.348
moving table 2 in maximized viewport for dual planes performance test (10) 4.969  1.132  4.390
moving table 1 in 4 viewports for dual planes performance test (10) 11.469  6.059  1.893
moving table 2 in 4 viewports for dual planes performance test (10) 11.078  6.009  1.844
stepping through juggler scene with smooth shading (10) 23.250  3.626  6.412
stepping through juggler scene with facet shading (5) 37.453  6.559  5.710
stepping through juggler scene with wireframe shading (10) 23.156  5.618  4.122
playback juggler scene in smooth shading (20) 16.172  2.604  6.210
playback juggler scene in facet shading (2) 30.750  5.738  5.359
playback juggler scene in wireframe shading (20) 16.094  4.907  3.280
stepping through landscape scene with smooth shading (5) 43.484  8.111  5.361
stepping through landscape scene with facet shading (1) 91.672  22.612  4.054
stepping through landscape scene with wireframe shading (5) 47.187  15.332  3.078
playback landscape scene in smooth shading (5) 64.016  16.013  3.998
playback landscape scene in facet shading (1) 166.265  47.499  3.500
playback landscape scene in wireframe shading (5) 93.734  32.557  2.879
adjusting lights (10) 49.750  7.951  6.257
navigating viewport (80) 85.535  19.9601  4.285
stepping through particle scene with low particle count (5) 6.047  4.877  1.240
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 101.531  111.27  0.912
playback particle scene in smooth shading (10) 62.812  57.784  1.087
playback particle scene in facet shading (1) 74.485  60.326  1.235
playback particle scene in wireframe shading (10) 63.094  57.512  1.097
enlarging grid 1 (10) 31.266  12.258  2.551
enlarging grid 2 (10) 42.094  15.643  2.691
displacing grid 1 (10) 24.672  11.026  2.238
displacing grid 2 (10) 26.265  11.356  2.313
rendering one frame (40) 306.250  160.01  1.914
alternatingly selecting 2 objects (40) 17.265  5.027  3.434

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