SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 Dell Precision Mobile Workstation M50 2.20GHz nVIDIA Quadro4 500 GoGL
 nVIDIA Quadro4 500 GoGL
Submitted by:  Dell
Graphics Composite:  5.5828
CPU Composite:  6.0373
Overall Composite:  5.7383
Submission Date:  Sep 6 2002
Last Updated:  Sep 6 2002
Status: Current
Test Date: Sep 2002
Availability Date:  Sep 2002
Price:  $4,649 (as of 9/18/2002)(list)

Graphics Hardware Configuration
Graphics Accelerator  nVIDIA Quadro4 500 GoGL
Graphics Driver  6.13.10.2918
Total graphics memory  64 MB
Color Depth  32 bits
Overlay/Underlay Buffer  16/0 + 16/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0
Auxiliary Buffer  0
Other Buffer  8 bits
Display List Memory  Virtual Memory
Texture Memory  44 MB
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.20GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12k (u-code) / 8k (D)
Secondary Cache (KB)  512 KB
Tertiary Cache (KB)  0
Memory (MB)  1GB PC2100 DDR SDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  40 GB
Disk Manuf / Model  Integrated
Disk RPM  5400 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Integrated
Display Hardware Configuration
Manufacturer/Model  15" UXGA
Resolution  1280 x 1024
Size/Type  15"
Refresh Rate  N/A
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000
Window System  Windows
API Vendor/Version  NVIDIA CORPORATION, 1.2
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
Orderable through the Small,Medium & Large Business sections of http://www.dell.com. MAXtreme 4.00.21 installed, available from http://www.nvidia.com

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 27.359  5.047  5.421
stepping through architectural scene with facet shading (5) 52.906  7.872  6.721
stepping through architectural scene with wireframe shading (10) 33.015  3.495  9.446
playback architectural scene in smooth shading (10) 88.594  17.244  5.138
playback architectural scene in facet shading (1) 186.312  27.229  6.842
playback architectural scene in wireframe shading (2.5) 107.172  12.058  8.888
moving table 1 in maximized viewport for dual planes performance test (10) 6.813  2.043  3.335
moving table 2 in maximized viewport for dual planes performance test (10) 4.782  1.602  2.985
moving table 1 in 4 viewports for dual planes performance test (10) 10.938  5.538  1.975
moving table 2 in 4 viewports for dual planes performance test (10) 9.891  5.458  1.812
stepping through juggler scene with smooth shading (10) 26.469  3.955  6.693
stepping through juggler scene with facet shading (5) 39.891  5.809  6.867
stepping through juggler scene with wireframe shading (10) 23.422  3.034  7.720
playback juggler scene in smooth shading (20) 19.219  3.485  5.515
playback juggler scene in facet shading (2) 34.610  5.407  6.401
playback juggler scene in wireframe shading (20) 16.125  2.914  5.534
stepping through landscape scene with smooth shading (5) 71.829  11.246  6.387
stepping through landscape scene with facet shading (1) 110.890  24.065  4.608
stepping through landscape scene with wireframe shading (5) 50.422  10.175  4.955
playback landscape scene in smooth shading (5) 121.516  22.953  5.294
playback landscape scene in facet shading (1) 226.625  50.843  4.457
playback landscape scene in wireframe shading (5) 100.485  21.391  4.698
adjusting lights (10) 79.594  11.917  6.679
navigating viewport (80) 93.786  12.9116  7.264
stepping through particle scene with low particle count (5) 3.844  0.791  4.860
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 23.203  7.471  3.106
playback particle scene in smooth shading (10) 30.672  8.403  3.650
playback particle scene in facet shading (1) 42.187  9.784  4.312
playback particle scene in wireframe shading (10) 30.110  7.781  3.870
enlarging grid 1 (10) 73.609  19.859  3.707
enlarging grid 2 (10) 84.609  20.57  4.113
displacing grid 1 (10) 25.094  3.355  7.480
displacing grid 2 (10) 28.047  3.455  8.118
rendering one frame (40) 317.281  71.663  4.427
alternatingly selecting 2 objects (40) 19.831  1.692  11.720

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